Sunday, 10 October 2010

Collision

I taught myself to program in Actionscript 3, so I could prototype my own ideas.

I'm not a mega programmer, but I managed to write a little engine and I'm particularly pleased with the collision handling. It's only 10 lines of code, but it works with any rectangular shape.
I had a go at the graphical style, which I am not sure of, but it neatly shows the game's 'skeleton'.

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