Did some good work this weekend, manage to make a level that scrolls by itself. That wasn't the hard part, hard part was getting the collision to work with it.
Turned out that the collision works with global screen coordinates, and the level with local coordinates. Simply fixed it with the localToGlobal function.
Result! extra sturdy collision!
Is it done yet? I want to play!!
ReplyDeleteNope. But thanks for asking!
ReplyDelete